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Fallout 2 vault 15
Fallout 2 vault 15










fallout 2 vault 15

There’s more ammo in the first room on your left (E). Use the Rope on the other elevator and descend. Put the jacket on to increase your armor. There is a large locker in one of the rooms which contains Rope and a Leather Jacket. There is some ammo in the large room N and between the elevators. When you’ve killed everything (using a knife on the little rats, and a pistol on anything bigger), use the Rope on the broken elevator.

fallout 2 vault 15

In the actual entryway to the vault (just past the large, broken, round door) there is a small locker in the E wall.

  • Get a Rope by bartering with Seth or taking one from the farm to the east.
  • fallout 2 vault 15

    Or you can convince him if your intelligence is high enough. You may need to barter with him to get 100 caps, which is his fee.

  • Go to the house just to the east of the entrance.
  • Click in the green circle to alter your path from Vault 15 to Shady Sands.
  • When you leave the caves, head towards Vault 15.
  • They will not let you back in until you have the water chip. When you first start the game, you are outside the entrance to your vault. You are told to start looking in another vault, Vault 15. Quest 1: You have 150 days to find a new water chip for your vault, Vault 13.
  • No side quests are discussed here, this is just a quick checklist on the main quests.
  • For example, if you’re supposed to tell someone something specific, you may not have that dialog option if your character isn’t smart enough.
  • Many of the steps are dependent on your character’s skills.
  • This walkthrough assumes you want to get through the game as quickly as possible, while still being good.
  • This walkthrough assumes you have read the manual (available on the game CD).
  • Nightsolo's Short Fallout Walkthrough Nightsolo's Short Fallout Walkthrough Notes:












    Fallout 2 vault 15